
One aspect of simulation that can get easily overlooked is sound. Humans
tend to be more visually oriented and thus more easily impressed by the
visual elements...whether the sky looks right, the color of a freight
car's livery, the correct number of rivets. But sound does add to the
experience, perhaps more than we sometimes realise.Kuju/Microsoft didn't do a bad job with the default sounds, but like most default features there is room for improvement especially for non-default circumstances. 3D Perfection Models has taken up the challenge of offering improved sounds with their The 3D Sounds Package. I've been giving this add-on a workout, so let me share what I've found.
Of course, if this were all the usefullness of the new sounds would be limited. The designers obviously considered this and so included a series of three tutorials in .wmv format to view. Each is short and not overly technical but they cover the basics involved in editing the files that are used to determine how rolling stock works and should allow users to add the new sounds to their own favorite cars.
Also included is a PDF file documenting the available sounds plus additional PDF's for each activity.
The first thing I saw here really impressed me...these activities are actually documented thoroughly! Other activity designers could take a lesson here. Each activity has its own PDF (Adobe Acrobat) file with detailed charts of the yards with the required moves clearly labeled; see the sample page on the right. Combined with the usual text briefing and occasional pop-ups during the actual running it's actually possible to complete these activities correctly the first time without the confusion that often accompanies others that I've tried. If this group comes out with an activity package add-on that's done as well as this small sample I'd have no difficulty in recommending it!
The activities were fun to run and also a good reminder that there's some nice scenery on the default routes, something I'd sort of forgotten having not run them in a while. As for demonstrating the sounds, they did that too...
The default trains are just too quiet. You get those random squeeks, rattles and squeals as the train goes by, but there's all too much silence inbetween. The 3D Perfection package changes that...the train now has presence...close your eyes and you still hear large vehicles rolling by. You hear wheels rolling, flanges catching, even the occasional flat wheel.
Also added are startup and slowdown sounds. Again, the difference is subtle but it's especially nice on stopping to hear that little squeal as the brakes catch and the train comes to a halt.
I enjoy running 1950's era equipment, with early diesels and 40 foot box cars so I thought I'd add the jointed rail sounds included to a consist and take that on the road. First, I figured I'd better take a "before" reading so I started up with the default sounds, only to find...there weren't any! I'd never noticed before (a certain example of how sounds can get overlooked) but my 40 foot box cars had no sound...none at all.
Not to be stopped, I did some digging and found that they all had an
error in the .wag file, an extra parenthesis that in effect made the file
end early causing everything after (including the sound definition...and
the brakes!) to be ignored. I mentioned this in the forums and apparently
it's a fairly widespread problem. At least it was easily fixed and I was
back on the road with the all too quiet default sounds.
After a short run, it was back out of train-sim and with just a few minutes of editing .wag files I was ready to go again with the new 3D Perfections sounds installed. Sure enough, it worked and now my custom cars have that same "presence" as do the sample cars.
Depending on the size of your rolling stock collection it could take a while to change over, but it's not a bad task. You might also want to leave some cars with the original sounds, just for variety sake.
I'll be editing the sounds into more of my rolling stock and I'm sure any other train-simmers would enjoy doing the same.
Nels Anderson
nels@train-sim.com

Copyright © 2003 by
Nels Anderson.
All Rights Reserved.