
By at least some measurements, the Union Pacific 4000-series, 4-8-8-4 articulated steam locomotives built by ALCO and known as "Big Boy" are the largest steam locomotives ever built. Every aspect of them is huge and watching one in action is awe inspiring.
UP and ALCO worked together in the early 1940's to upsize earlier locomotive
models and the resulting Big Boy went into active service in 1941. A total
of 25 were built, in two groups, and were operated for many years. Today eight
of them still survive, including the one at the
Steamtown National Historic Site
pictured at the right.
One of the reasons it has taken so long to get a train-sim version of the
Big Boy is that, like its real life counterpart, this is a very complicated
locomotive. Doing a diesel locomotive is relatively easy--it's one unit in
a more or less box shape. A steam engine in comparison is a much more
complex shape--it boggles the mind just watching the valve gear turn, much
less trying to fully understand and recreate it. A typical steam engine is
also two units, locomotive and tender, but the Big Boy is actually three
since the locomotive part is articulated. So figure the basic job as three
times the effort of your typical diesel, not to mention the pioneering
efforts involved in figuring out how to articulate two of the parts properly,
and you get an idea of what went into this design. (In fairness, Joseph
Spinella did create an articulated Beyer Garratt quite some ago so the
Big Boy is not the first articulated, but it's quite a different locomotive
from that earlier release.)
The NALW Big Boy comes with an installer and using it couldn't be easier. Just unzip the file you download, run the .exe file and click a few buttons where prompted. Anyone who has installed any Windows software will have no problems here. Once installed, the locomotive is available to use. You can add it to your own consists or use one of the two consists provided (a single locomotive or a 49 car mixed freight). When creating your own consists make sure you use all three parts, and in the right order.
As you can see in the many screen shots here, the results are quite successful. NALW has truly captured the look of the Big Boy. The little details have not been forgotten either, such as a visible backhead seen from the outside. Watching all the moving parts work is a joy and when first beginning to move with smoke and steam coming from many sources the locomotive almost seems alive.
Now, nothing is ever quite perfect and that's the case here. Some locomotive textures do not seem quite as sharp as they could be. Other recent release such as Just Trains' American Classics and 3D Train Stuff's UK Record Holders Of Steam have set very high standards in this area. But the Big Boy is a larger locomotive and perhaps some tradeoff to help frame rates was required. The cab bitmap is also not as good as some recent releases, but then getting a photo of a real locomotive cab, where it's dark and everything is black, presents an almost impossible challenge. The moving parts and gauges are clear though, so the cab view is very usable.
Nels Anderson
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nels@train-sim.com

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Nels Anderson.
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